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New in SMITE - Darkness Falls Update

New Assault Map

Ragnarok has come and gone, transforming Asgard in the process. The Assault map has entirely new art set and some mechanical changes as well. The main goal for the Assault gameplay changes is to encourage more fighting. Some new areas and objectives have been added to the map to prevent stalemates and ensure the battle keeps raging. Match Lobby
    [*] Decreased Cost to Reroll your god from 50 gems to 25 gems [*] Decreased Cost to Reroll your god from 250 favor to 125 favor
Titans…

Gem Sale - SMITE's 5th Birthday Bash!

We are so excited to celebrate our birthday with all of you! Check out all the things going on in SMITE this week!

Sales

We’re starting the celebration off with a Gem Sale, where you can save up to 35% on Gems right NOW! We are also having all of our Season Chests on sale throughout the week plus sales on Avatars, Wards, Voice Packs, Boosters, and In-Game Name Changes. Check in daily to see what sales are going on each day!

Events

Wednesday, March 20 - Get a Cutesy Avatar Chest for getting 3 First…

New in SMITE - The World Serpent Update

New Norse Guardian - Jormungandr, The World Serpent

Passive - Immovable Jormungandr is so large that he cannot be affected by Hard Displacement instead he gets Dazed. Dazed is a debuff on Jormungandr that is a fading slow and increases the damage he takes for the duration. Any Attack speed past base reduces the cooldown rate of Jormungandr's Basic Attack.
    [*] Slow: 20% fading over 2s [*] Increased Damage to Jorm: 10% [*] Duration: 2s
Venomous Haze Jormungandr fires noxious spit at an area that…

SMITE Season 6 Update

New God: Merlin - The Master Wizard

Passive - Overload Every time Merlin casts a spell he gains a stack of Overload. When Merlin next fires a basic attack it will be augmented with lightning, dealing extra damage to the first Enemy
    [*] 10 (+15% of your magical power) [*] Max. Charges 3 [*] Duration 5s
Ability 1 - Eclipse/Radiate/Frostbolt Eclipse (Arcane Stance): Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies…

Is Hi-Rez living in Blizzard s shadow?

Hi-Rez, the developers of Smite and Paladins, don t have it easy. They compete head-on with Blizzard s juggernauts; with their fingers stuck in the same hero-shooter-flavoured pies the comparisons are inevitable, and rarely favourable. Depending on whose questionable extended metaphors you listen to, you might hear it argued that they spend their time looking at where their competitors fingers are, and then follow suit.You might also hear that their games can be uneven, or poorly managed.

A sloppy setup marred the Smite and Paladins World Championships

The Smite and Paladins World Championships didn’t get off to an impressive start. Several thousand fans gathered around several adjacent screens occupying the back wall of Dreamhack Atlanta, each blasting out hype reels with near identical scripts. It was cookie-cutter drama played in disconcerting semi-stereo, leaving me uncomfortable in half a dozen different ways. (more…)

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